Georgia Tech2026 Summer Camps
"Exposing Young Minds to the Creative Side of Computing"
| Experience | Creative | Computing! |
REGISTRATION
Click Here for General Registration
Click on a camp below for Camp Specific Registration and Details
| Week1 June 01-05 5 Days M-F |
Week2 June 08-12 5 Days M-F |
Week3 June 15-19 *4 Days M-Th |
Week4 June 22-26 5 Days M-F |
Week5 June 29-02 *4 Days M-Th |
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| High School | |||||
| Middle School | |||||
| Elementary School | |||||
| < Back | ||
| High School Maker Mode: Fashion Edition |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| During these five fun filled days, campers will work in teams to form their own design houses. They will learn how to create clothes patterns and accents with 2D and 3D design tools; cut fabric with laser cutters; print accessories with 3D printers; program the music of their own fashion show; and control their robot models’ walk/roll down the runway. | ||
| < Back | ||
| High School AI Training: Sights & Sounds |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| Artificial Intelligence (AI) is transforming our world and becoming a basic tool for those who are shaping future technologies. This camp provides campers with experiences that help them form a fundamental understanding of AI concepts. Campers will train AI models to make physical responses to images and sounds. Marbles will be selected; blocks will be sorted; eyes will be moved; and arms will be raised. All facilitated by our campers training these devices to respond to visual and audio input. | ||
| < Back | ||
| High School AI in Motion |
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| Register For This Camp | ||
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Price: On or Before April 15th = $400 After April 15th = $440 |
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| Train your AI to move a hand; play a xylophone; control a puppet; and more. Not with code, but with body movement. Learn how to turn your body motion into a trained AI model that can manipulate the world around you. This camp provides campers with an interactive introduction to the training of AI models. They will get a physical experience with a basic concept of that is shaping future technologies. | ||
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| High School Data Driven Sports Machines |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| Machines that putt, pitch, kick, and shoot. Learn how to build and program devices that manipulate physics to imitate human activities. Campers assemble machines and program MicroBit microcontrollers to coordinate surface angles, speed, and movement. Through experimentation, data collection and analysis, campers will train their creations to sink the putt, throw the strike, kick the goal, and hit the shot. | ||
| < Back | ||
| High School Hack-A-House |
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| Register For This Camp | ||
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Price: On or Before April 15th = $400 After April 15th = $440 |
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| Today’s modern house is filled with devices that greatly improve our quality of life but go mostly unnoticed in the background. Dusk-to-dawn lighting, temperature-controlled cooling and heating devices, and automatic door openers all make our lives easier, but how do they work? This camp explores such devices and allows campers to take their newfound understanding and make modifications of their own. | ||
| < Back | ||
| High School Sports Motion to Data |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| Human movement is converted to points and lines and then to data. This data is then used to analyze performance and control animations. We dust off the old Microsoft Kinects and record campers throwing footballs, kicking soccer balls, swinging at baseballs and shooting basketballs. We then compare their movement data to the data of more experienced athletes to guide modifications for better performance. At mid-week we direct the data into animations that will duplicate these movements in the digital world. | ||
| < Back | ||
| High School Past to Print: 3D Artifacts |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| Learn 3D printing, 3D design, and 3D scanning while gaining a historical perspective about some of the artifacts that have shaped our world. This camp broadens the historical perspective and deepens the technical understanding of students by having them view, manipulate, and modify artifacts from the past. Campers will walk in the mental footsteps of those who applied and innovated with the technologies of their era to create tools and art that contributed to the advancement of society. They will use the 3D scanning, 3D CAD, and 3D printing tools of today to replicate and modify items of the past. | ||
| < Back | ||
| High School AI Mazing |
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| Register For This Camp | ||
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Price: On or Before April 15th = $500 After April 15th = $550 |
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| Artificial Intelligence (AI) and Machine Learning (ML) are useful tools for information gathering and even creative expression. This camp goes beyond the barriers of the computer screen and brings these world-changing concepts to the physical world. Campers will learn how to embody the algorithms that power these technologies into devices that sense, process, and change the world around them. They will program, train, and test robots that navigate mazes the same as self-driving vehicles navigate our roadways. They will do the same with devices that sort items like manufacturing robots sort packages. These experiences will help campers build familiarity and understanding of the core concepts of this future changing technology. | ||
| < Back | ||
| Middle School Data Driven Sports Machines |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
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| Machines that putt, pitch, kick, and shoot. Learn how to build and program devices that manipulate physics to imitate human activities. Campers assemble machines and program MicroBit microcontrollers to coordinate surface angles, speed, and movement. Through experimentation, data collection and analysis, campers will train their creations to sink the putt, throw the strike, kick the goal, and hit the shot. | ||
| < Back | ||
| Middle School Maker Mode: Fashion Edition |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
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| During these five fun filled days, campers will work in teams to form their own design houses. They will learn how to create clothes patterns and accents with 2D and 3D design tools; cut fabric with laser cutters; print accessories with 3D printers; program the music of their own fashion show; and control their robot models’ walk/roll down the runway. | ||
| < Back | ||
| Middle School Build-A-Game |
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| Register For This Camp | ||
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Price: On or Before April 15th = $400 After April 15th = $440 |
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| This camp is for those who want to step on the other side of the gaming screen and learn how to design and create their own video games. We will be using Microsoft’s MakeCode Arcade which is a free online game design platform. So, the games that are started in camp can be enhanced by our campers all year round. We will cover game design fundamentals such as game mechanics, object and goals, balance and difficulty, and then manifest them into games that campers can play and share. | ||
| < Back | ||
| Middle School AI Training: Sights & Sounds |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
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| Artificial Intelligence (AI) is transforming our world and becoming a basic tool for those who are shaping future technologies. This camp provides campers with experiences that help them form a fundamental understanding of AI concepts. Campers will train AI models to make physical responses to images and sounds. Marbles will be selected; blocks will be sorted; eyes will be moved; and arms will be raised. All facilitated by our campers training these devices to respond to visual and audio input. | ||
| < Back | ||
| Middle School 3D Coding: See It Code It. Print It. |
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| Register For This Camp | ||
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Price: On or Before April 15th = $400 After April 15th = $440 |
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| See the world, code the world. Campers use TinkerCAD and OpenSCAD, free online programs, in a bidirectional learning environment. They start by coding primitive 3D shapes like cubes, spheres, and pyramids. By adding and subtracting these primitives, they will quickly learn how to express their ideas by coding more complex creations. These creations will then be brought to life in the real world via 3D printing. At mid-week, learning will be reinforced by reversing the creative process. Campers will be given an object to decompose into its primitive shapes and then replicate its 3D reality with code. This bidirectional learning will allow campers to flex both their constructive and deconstructive creative problem-solving skills. | ||
| < Back | ||
| Middle School AI Mazing |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Artificial Intelligence (AI) and Machine Learning (ML) are useful tools for information gathering and even creative expression. This camp goes beyond the barriers of the computer screen and brings these world-changing concepts to the physical world. Campers will learn how to embody the algorithms that power these technologies into devices that sense, process, and change the world around them. They will program, train, and test robots that navigate mazes the same as self-driving vehicles navigate our roadways. They will do the same with devices that sort items like manufacturing robots sort packages. These experiences will help campers build familiarity and understanding of the core concepts of this future changing technology. | ||
| < Back | ||
| Middle School Sports Motion to Data |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Human movement is converted to points and lines and then to data. This data is then used to analyze performance and control animations. We dust off the old Microsoft Kinects and record campers throwing footballs, kicking soccer balls, swinging at baseballs and shooting basketballs. We then compare their movement data to the data of more experienced athletes to guide modifications for better performance. At mid-week we direct the data into animations that will duplicate these movements in the digital world. | ||
| < Back | ||
| Middle School Past to Print: 3D Artifacts |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Human movement is converted to points and lines and then to data. This data is then used to analyze performance and control animations. We dust off the old Microsoft Kinects and record campers throwing footballs, kicking soccer balls, swinging at baseballs and shooting basketballs. We then compare their movement data to the data of more experienced athletes to guide modifications for better performance. At mid-week we direct the data into animations that will duplicate these movements in the digital world. | ||
| < Back | ||
| Elementary School AI Training: Sights & Sounds |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Artificial Intelligence (AI) is transforming our world and becoming a basic tool for those who are shaping future technologies. This camp provides campers with experiences that help them form a fundamental understanding of AI concepts. Campers will train AI models to make physical responses to images and sounds. Marbles will be selected; blocks will be sorted; eyes will be moved; and arms will be raised. All facilitated by our campers training these devices to respond to visual and audio input. | ||
| < Back | ||
| Elementary School Data Driven Sports Machines |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Machines that putt, pitch, kick, and shoot. Learn how to build and program devices that manipulate physics to imitate human activities. Campers assemble machines and program MicroBit microcontrollers to coordinate surface angles, speed, and movement. Through experimentation, data collection and analysis, campers will train their creations to sink the putt, throw the strike, kick the goal, and hit the shot. | ||
| < Back | ||
| Elementary School 8 Bit Creators |
||
| Register For This Camp | ||
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Price: On or Before April 15th = $400 After April 15th = $440 |
||
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| Few of our campers would recognize Mario, Donkey Kong, or Princess Peach in their original 8-bit forms. This camp challenges campers to transform their modern-day art expressions into the limited 8-bit format. While doing so, they will develop fundamental coding skills by learning how to program the micro:bit micro controller. Once their artwork is in 8-bit form, they will level up their programming skills by learning how to give their creations life through movement. | ||
| < Back | ||
| Elementary School Maker Mode: Fashion Edition |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| During these five fun filled days, campers will work in teams to form their own design houses. They will learn how to create clothes patterns and accents with 2D and 3D design tools; cut fabric with laser cutters; print accessories with 3D printers; program the music of their own fashion show; and control their robot models’ walk/roll down the runway. | ||
| < Back | ||
| Elementary School Code the Beat |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $400 After April 15th = $440 |
||
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| Movies use music to enhance the viewing experience. Commercials use music to create jingles that stay with us for a lifetime. Our gym playlists help us push through our workouts. The sounds that surround us contribute to our life experiences. This camp uses the context of musical expression to teach coding concepts via our home grown EarSketch programming environment. Campers will score movie scenes; remix commercial content; and mix tracks that are designed to invoke emotional responses from the listener. | ||
| < Back | ||
| Elementary School Past to Print: 3D Artifacts |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Human movement is converted to points and lines and then to data. This data is then used to analyze performance and control animations. We dust off the old Microsoft Kinects and record campers throwing footballs, kicking soccer balls, swinging at baseballs and shooting basketballs. We then compare their movement data to the data of more experienced athletes to guide modifications for better performance. At mid-week we direct the data into animations that will duplicate these movements in the digital world. | ||
| < Back | ||
| Elementary School AI Mazing |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Artificial Intelligence (AI) and Machine Learning (ML) are useful tools for information gathering and even creative expression. This camp goes beyond the barriers of the computer screen and brings these world-changing concepts to the physical world. Campers will learn how to embody the algorithms that power these technologies into devices that sense, process, and change the world around them. They will program, train, and test robots that navigate mazes the same as self-driving vehicles navigate our roadways. They will do the same with devices that sort items like manufacturing robots sort packages. These experiences will help campers build familiarity and understanding of the core concepts of this future changing technology. | ||
| < Back | ||
| Elementary School Sports Motion to Data |
||
| Register For This Camp | ||
|
Price: On or Before April 15th = $500 After April 15th = $550 |
||
![]() |
![]() |
![]() |
| Human movement is converted to points and lines and then to data. This data is then used to analyze performance and control animations. We dust off the old Microsoft Kinects and record campers throwing footballs, kicking soccer balls, swinging at baseballs and shooting basketballs. We then compare their movement data to the data of more experienced athletes to guide modifications for better performance. At mid-week we direct the data into animations that will duplicate these movements in the digital world. | ||
DAILY SCHEDULE
| Time | Monday | Tuesday | Wednesday | Thursday* | Friday |
| 8:00am | Drop Off | Drop Off | Drop Off | Drop Off | Drop Off |
| 9:00am | Intros | Camp Activities | Camp Activities | Camp Activities | Camp Activities |
| 10:15am | Snack Break | Snack Break | Snack Break | Snack Break | Snack Break |
| 10:30am | Camp Activities | Camp Activities | Camp Activities | Camp Activities | Camp Activities |
| 12:00pm | Lunch | Lunch | Lunch | Lunch | Lunch |
| 1:00pm | Camp Activities | Camp Activities | Camp Activities | Camp Activities | Showcase Setup |
| 2:00:pm | Break | Break | Break | Break | Parent Showcase |
| 2:15pm | Camp Activities | Camp Activities | Camp Activities | Camp Activities | Parent Showcase |
| 2:45pm | Reset | Reset | Reset | Reset | Parent Showcase |
| 3:00pm | Pick Up& Aftercare |
Pick Up& Aftercare |
Pick Up& Aftercare |
Pick Up& Aftercare |
Pick Up& Aftercare |
| 3:45pm | Pick Up Ends | Pick Up Ends | Pick Up Ends | Pick Up Ends | Pick Up Ends |
| 6:00pm | Aftercare Ends | Aftercare Ends | Aftercare Ends | Aftercare Ends | Aftercare Ends |
AFTERCARE
PARENT SHOWCASE
STUDENT EXPECTATIONS
The expectations below are included in the summer camp application. Both you and the student must acknowledge that you understand these expectations by digitally signing the contract.
Violation of these expectations will result in the immediate dismissal from the camp without a refund of camp fees.
Dismissed campers will not be allowed to return to future College of Computing camps.
ADDITIONAL INFORMATION
PARKING
DIRECTIONS
Drop-off & Pick-up Area
will occur on Level P3 of the Parking Deck in the
Klaus Advanced Computing Building on Georgia Tech's Campus.
266 Ferst Drive
Atlanta, GA 30332
Click Here for Google Maps
Camp Office
is located in Room 329 of the
College of Computing Building on Georgia Tech's Campus.
801 Atlantic Avenue
Atlanta, GA 30332
Click Here for Google Maps
Note: Navigating our campus and its buildings on foot can be challenging, even for our students. If you need to come up to the Camp Office (Room 329), we recommend that you park in the Drop-off & Pick-up Area and call our camp number (404) 894-9955 and we will come escort you up.
CANCELLATION POLICY
CONTACT US
| location_on | mobile_text | |
| Address | Phone/Text | |
| Summer Camps Office College of Computing Building, Room 329 801 Atlantic Drive, Atlanta, GA 30332-0280 |
summercamps@cc.gatech.edu | (404) 894-9955 |